The March Update is Here! Meet Jacky, new Gadgets, new Skins, new Maps, and Much More!

by Simply Pete

The March 2020 Brawl Stars update has dropped! A wealth of exciting new features has just been added to the game, including a new Brawler named Jessie, Gadgets for every Brawler, new maps, new skins, and much more! Read more to find out everything new that was added to Brawl Stars.

New Brawler – Jacky! She works her jackhammer to shake up the ground and nearby enemies. Her Super pulls in nearby foes, leaving them in the dust!

  • Main Attack – Groundbreaker: Jacky hops on her Jackhammer to shake the ground all around. Enemies caught too close will get a pounding!
  • Super Ability – Holey Moley! Jacky drills a hole in the ground, pulling in foes. She is partially shielded during her Super.
  • Gadget – Speed boost: Jacky gets a burst of energy and moves faster!
  • Star Power 1: Reflects damage received back to enemies who are close to Jacky
  • Star Power 2: Passively reduces all incoming damage

New Brawler – Sprout! (Coming in April!)

New Skins!

  • Darryl Rework
  • Mascot Darryl – 80 Gems
  • PSG Shelly – 80 Gems
  • Dark Bunny Penny – 10 000 Star Points
  • College EMZ – 500 Star Points

April Skins!

  • Coach Dynamike – 150 Gems
  • Tanuki Jessie – 150 Gems
  • Horus Bo – 150 Gems

PSG Cup! Mar 19: Play this new challenge for rewards, glory, AND if you manage to get 9 wins, you’ll unlock PSG Shelly before anyone else!

  • This challenge will be available at 800+ total trophies and include Super Stadium, Pinball Dreams, and Galaxy Arena Brawl Ball maps.

Gadgets!! Each Brawler now has a unique gadget that unlocks an activated ability for the Brawler

  • Gadgets are found in Brawl Boxes and in the shop at Power Level 7 for each Brawler
  • Damage dealing gadgets do not charge Super (similar to Star Powers)
  • Power Play will not require gadgets to play
  • Friendly rooms have a setting to disable gadget use in the match

The Underdog System!* This matchmaking improvement helps games with uneven Trophy amounts between teams.

  • Only in 3v3 modes and does not affect Solo/Duo showdown
  • Provides a bonus to gained trophies or a reduction to lost trophies when triggered
  • Status is shown when entering the match and also after the match
  • Underdog status is triggered when either of the two following conditions are met:
    • Player is matched with two other players who are playing together in a team and have a 200 trophy difference between them in their Brawler scores
    • Player is matched against an enemy team whose average Brawler trophies is 200+ trophies higher than the player’s team
  • Underdog bonus is not available when using Play Again

*Temporarily disabled as of 3/17

Event Rotation Changes

  • New and some returning maps have been added and the worst performing maps have been removed
  • Tickets have been removed from Brawl Boxes and the shop. In the next update, tickets will be removed completely. Use them while you can!
  • Increased the number of free tickets given in Robo Rumble and Big Game from 2 to 5

Supercell ID

  • SCID Friends support added in certain countries


  • Safe Play – With safe accounts for younger players, we’re now offering Brawl Stars to players under the age of 13
  • Added 120Hz battle frame rate entries for more Asus ROG Phone II variants

Bug Fixes

  • Brawl Ball: On the ground effects such as Barley’s Super no longer deal damage after a goal is scored (the visual effect still remains)
  • Mortis: Fixed a bug which allowed Mortis to dash inside walls
  • 8-BIT: Fixed a bug which prevented 8-BIT from using main attack instantly after respawn in Solo Showdown

Balance Changes!


  • Tailspin damage reduced from 400 to 360 per swing


  • Decreased Health from 3500 to 3400
  • Decreased Run n’ Gun efficiency by 17%

Mr. P

  • Increased Porter spawn delay from 2 seconds to 4 seconds


  • Reduced Main Attack damage from 900 to 840
  • Reduced Rude Sands damage from 120 to 100


  • 8-Bit – 8-Bit instantly teleports to his Damage Booster, which is then destroyed.
  • Barley – Barley drops a sticky concoction that leaves a puddle, slowing down all enemies that make contact with it.
  • Bea – Bea drops honey pot that slows down any enemies that get too close.
  • Bibi – Bibi heals 600 health per second for 4 seconds.
  • Bo – Bo drops a totem that recharges his and any allies’ Supers within the area of effect.
  • Brock – Brock blasts the ground below him and propels himself into the air. The explosion deals 500 damage to nearby enemies.
  • Bull – Bull instantly rejuvenates himself for 1500 health.
  • Carl – Carl drops a trail of hot rocks behind his cart that inflict damage to enemies that they touch. Dealing 300 damage per second.
  • Colt – Colt instantly reloads 2 bullets into his revolvers.
  • Crow – Crow gets a shield of 60% of incoming damage for 3 seconds.
  • Darryl – Darryl spins around and sprays a barrage of shots in all directions.
  • Dynamike – Dynamike spins furiously and throws multiple sticks of dynamite around himself. Each dynamite deals 700 damage to enemies.
  • EMZ – EMZ pushes back all enemies around her while also dealing 500 damage.
  • Frank – Frank is able to disrupt being stunned and momentarily becomes immune to any stuns, slows and knockbacks.
  • Gene – All enemies close to Gene are instantly pushed back. Gene also restores 1000 health.
  • Jacky – Jacky gets a burst of energy and moves 38% faster for 3 seconds.
  • Jessie – Jessie triggers a shockwave from her turret, slowing all enemies within its area of effect.
  • Leon – Leon creates an illusion of himself to confuse his enemies.
  • Max – Max dashes forward and becomes immune to all damage from enemies while dashing.
  • Mortis – Mortis spins his shovel, hitting all enemies around himself for 1300 damage.
  • Mr. P – Mr. P buffs his current porter by increasing its damage by 150 and health by 1000.
  • Nita – Nita commands her bear to slam the ground, stunning all enemies within its reach.
  • Pam – Pam momentarily triggers her healing turret to create a single healing burst that revitalizes herself and nearby allies for 1200 health.
  • Penny – Penny blows up her cannon, creating a powerful explosion that crumbles walls and deals 1500 damage to nearby enemies.
  • Piper – Piper fires off 4 quick shots at the closest enemy. Each shot dealing 400 damage.
  • Poco – Poco and all nearby allies heal 500 health per second for 5 seconds.
  • Primo – El Primo grabs the closest enemy within his reach and flips them like a pancake over his broad shoulders.
  • Rico – Rico blasts waves of bouncy bullets in all directions.
  • Rosa – Rosa fertilizes the ground around her and bushes instantly grow to provide great cover.
  • Sandy – Sandy falls asleep for 2 seconds and his health is fully restored.
  • Shelly – Shelly dashes forward with the help of a hook and line.
  • Spike – Spike shoots 3 waves of needles in all directions, dealing 520 damage per hit.
  • Tara – Tara and her allies are able to see all enemies, even inside bushes, for 5 seconds.
  • Tick – Tick makes a quick dash, leaving a single mine on the ground

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